notactualgamefootage.com —
Simon writes: "So here we are in 2011 – another sparkly New Year and PC gaming is still chugging along in the wake of those shiny consoles. I’m going to be highlighting reasons why PC gaming’s time is far from over, and how this year is going to see it thrash console gaming into submission."
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0 comment(s) - 121 view(s) - in Features
submitted by
- made popular 14 year(s) ago
theage.com.au —
This article was published in 'Screen Play', the online blog to Melbourne's largest broadsheet newspaper The Age, owned by Fairfax Digital. I won a PSPGo as the article of choice for that month.
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sarcasticgamer.com —
Drawing on presentations made by four different individuals at the Edinburgh Interactive Festival, this feature examines how people are watching TV these days and how games can not only contribute to the value of TV shows but extend their life beyond initial broadcast. It might be interesting.
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0 comment(s) - 841 view(s) - in Features
submitted by Jon Brady
- made popular 14 year(s) ago
gamersnexus.net —
A lot of modern games suffer from a syndrome that a member of the site has dubbed "Graphics for the sake of graphics." Large game publishing houses and development studios are investing more than ever into graphics, and it has an adverse effect on gameplay and design. They can't afford to take risks on...
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2 comment(s) - 922 view(s) - in Features
submitted by Stephen Burke
- made popular 14 year(s) ago
ripten.com —
Singularity, Raven Software’s time manipulating first person shooter, is a very good game that suffers only from its own unattained potential… and also Unreal Engine technical problems. But mostly the potential thing.
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0 comment(s) - 1114 view(s) - in Reviews
submitted by Gavin Bard
- made popular 14 year(s) ago