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Disruptions 2.0
GamesBeat@GDC will focus on the next disruptions that will happen in the video game industry. In the past couple of years, social games with virtual goods business models have proved themselves and shaken up the status quo.

The iPhone has become a hot platform and Apple hopes to extend further into games with the iPad. Digital distribution and online games are growing.

Will these trends gather more momentum and prove to be sustainable, or will new platforms and business models disrupt the disruptors?

The big game companies and brands are maneuvering into the space, even as successful startups are consolidating their gains and acquiring companies.

Are console game makers poised to make a comeback as the recession ends? As growth returns to the industry in 2010, who will be poised to take market share and define the next-generation of games?

What do you think?

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