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Area: London
Rampant Studios
United Kingdom
Description

A bit about us…

Who are we?

Well, at the moment we are a small group of students who decided that playing games, just wasn’t enough. We started out with our own projects and kind of merged into one idea we are now following behind. Our main talent-pool is programming, as such we have no artistic talents (Other than sketching out rough diagrams and ‘ideas’ we may have). As we are just starting up, we are working on our first project together and so far are making good progress.

What do we plan to do?

With all hopes going towards releasing a game that people will enjoy and in the worst case, get a few laughs out of it. We are fed up with the way the game industry is going with the Ultra-Realism being pushed into most games and the fact that studios with multi-million budgets just seem to have lost focus with what games are really about (I’m looking at you Infinity Ward). Sure, running around and spraying people with guns is fun but when did we loose games like Mario and the Legend of Zelda? Or games like Shenmue with their awesome story-lines?

How are we going to do it?

Currently we are working with Bamboo Raven on a project we have in mind. Things are going great so far, though it’s a bit early for details! When we have something we can officially show off, I’ll be posting it on here. We plan on releasing games that are fun to play, have tongue in cheek humour and push the boundaries of the industry towards more humour games’ that don’t end in brining the player into situations within the real world. Isn’t that what gaming is for, escapism, at least for as long as you’re in the game.

Submitted by Dan Goodayle on 4 August 2010 updated 13 year(s) ago
Mapping and Direction
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Dan Goodayle
13 August 2010
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Dan Goodayle